Personal project exploring realistic prop creation using Blender and Substance Painter. The model is based on a classic Pallarès Solsona kitchen knife, with a focus on handcrafted aesthetics and raw material detail.
Modeling and UVs were done in Blender, texturing in Substance Painter with custom smart masks and surface grunge to simulate wear and patina. Rendered and composited in Blender (Cycles + post-processing).
This study aimed to push visual storytelling through material contrast: cold forged steel against warm, polished wood – all set against a bold organic backdrop.