A tribute to the iconic handheld console, fully modeled, textured, lit, and rendered in Blender.
This personal project focused on clean hard surface modeling, subtle surface detailing (scratches, plastic texture), and a dramatic lighting setup to highlight form and nostalgia.
The goal was to balance realism and style, using Blender’s native tools from start to finish — no external assets, no add-ons, just pure retro vibes.